Natural Adaption of Smart Interaction (N.AD.I.A.) - SmartBiometrics

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Natural Adaption of Smart Interaction (N.AD.I.A.)

Informative > Our Beginning in AI
ABC
N.AD.I.A
Project of Christian Seibert on Speech Recognition
NATURAL
ADAPTION of SMART
INTER
ACTION (N.AD.I.A.)
    • Nadia recognizes when mom is sad or afraid and tries to comfort her mom (12 core dialogues)
    • Nadia can recognize five different painted pictures and talks to her mom about what she sees in the pictures (32 dialogues)
    • Nadia can play games (e.g. "I see something you don't see", "paper, scissors, stone, fountain", "numbers game" and "alphabet")
    • Nadia can tell her mommy fairy tales (eg "Frog Prince", "Little Red Riding Hood" and "Snow White"), from time to time she asks Mommy what is going to happen
    • Nadia sings five songs for Mami depending on the time of day and mood (e.g. "Good morning, good morning", "Good evening, good night" and "A Bi Ba Butzemann is dancing")
    • Nadia often tells her mom how much she loves her and speaks in 41 different, freely combinable dialogues (> 1600 combinations)
     
    Nadia is a small interactive doll that shows real feelings, "recognizes" her doll mummy and can play countless games with her. She sings and tells beautiful fairy tales, she consoles her mommy when she is sad or afraid. Nadia has the beautiful, clear and lively voice of a six year old child. Nadia asks her doll mommy to play, learn, talk and dream in a variety of everyday situations. ("Christian Seibert)

    FEATURE EXPLANATION (short):

    • According to mood and time of day, 17 different introductory dialogues that invite the doll mommy to play along
    • Nadia can "laugh" and "cry" (14 dialogues)
    • Nadia recognizes her mommy and is happy when she talks to her, others ask about her mommy (4 dialogues)
    If you wanted to "check" Nadia for all possible sentences and sentence combinations, you would have to play with her continuously for 500 hours!
    Smart Talking Toys with Speech Recognition Prototype N.AD.I.A
    product designed and developed in 2008 with Christian Seibert
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